Live Play Data
Rite of Flame
3%
Live Inclusion
Times Brought
1656
Decks Running
767
Median Cast Turn
4
Drawn → Played
66%
Format
First-cast turn
n=265
14%
T1
11%
T2
11%
T3
19%
T4
12%
T5
29%
T6-9
4%
T10+
Median
4
P25
3
· P75
6
· max
12
On curve
14%
(36 / 265 cast on T1)
Cast same turn as drawn
53%
The "good card" funnel
1659 brought · 579 playersBrought to game
1659
Ever drawn
400
Reached battlefield
265
Still on board at game end
17
≥ +3.5pp
Players who cast this card win 36% of the time (n=229) , vs 27% when it never left the library (n=992).
When players drew this card but left it in hand, they won 26% (n=122).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +3.5pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
455 instances4.6%
Library
3.7%
Battlefield
57.6%
Graveyard
13.6%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
63 decks
-
2
Kratos, God of War
49 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
33 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
31 decks
-
5
Raph & Mikey, Troublemakers
26 decks
-
6
Rograkh, Son of Rohgahh
26 decks
-
7
Krenko, Mob Boss
21 decks
-
8
Flubs, the Fool
18 decks
-
9
Prismari, the Inspiration
18 decks
-
10
Tymna the Weaver
18 decks
Card text
Rite of Flame
Sorcery
Add 
, then add
for each card named Rite of Flame in each graveyard.
Coldsnap (CSP)
·
Common
·
Illustrated by Dany Orizio
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.