Card Preview
Rite of Flame
Times Brought
237
Decks Running
109
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
37 instances5.4%
Library
5.4%
Battlefield
70.3%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
11 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
9 decks
-
3
Kratos, God of War
7 decks
-
4
Kraum, Ludevic's Opus
4 decks
-
5
Raph & Mikey, Troublemakers
4 decks
-
6
Flubs, the Fool
3 decks
-
7
Inalla, Archmage Ritualist
3 decks
-
8
Kaalia of the Vast
3 decks
-
9
Krark, the Thumbless
3 decks
-
10
Ob Nixilis, Captive Kingpin
3 decks
The "good card" funnel
237 brought · 99 playersBrought to game
237
Ever drawn
32
Reached battlefield
21
Still on board at game end
2
≥ -10.3pp
Players who cast this card win 26% of the time (n=21) , vs 25% when it never left the library (n=156).
Observed gap +0.7pp; 95% confidence interval -10.3pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
14%
T1
14%
T2
14%
T3
14%
T4
5%
T5
33%
T6-9
5%
T10+
Median
4
P25
2
· P75
7
· max
11
On curve
14%
(3 / 21 cast on T1)
Cast same turn as drawn
48%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.