River Kelpie
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
River Kelpie
Final zone distribution
81 instancesCommanders that played this card
in tracked games-
1
Teval, the Balanced Scale
69 decks
-
2
Muldrotha, the Gravetide
10 decks
-
3
Marchesa, the Black Rose
8 decks
-
4
Norman Osborn // Green Goblin
5 decks
-
5
Princess Yue
4 decks
-
6
Neerdiv, Devious Diver
3 decks
-
7
Mirko, Obsessive Theorist
2 decks
-
8
Sedris, the Traitor King
2 decks
-
9
Child of Alara
1 decks
-
10
Iroh, Grand Lotus
1 decks
The "good card" funnel
258 brought · 102 playersOnce cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=18) , vs 23% when it never left the library (n=142).
When players drew this card but left it in hand, they won 24% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -7.2pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.