collections_bookmark Part of Fallout
Roadside Reliquary card art
Live Play Data

Roadside Reliquary

Land · Kamigawa: Neon Dynasty (NEO)
0%
Live Inclusion
Times Brought
396
Decks Running
226
Median Cast Turn
4
Drawn → Played
75%
Format

First-cast turn

n=67
15%
T1
13%
T2
15%
T3
18%
T4
7%
T5
24%
T6-9
7%
T10+
Median 4 P25 2 · P75 7 · max 12
Cast same turn as drawn 47%

The "good card" funnel

396 brought · 214 players
Brought to game
396
Ever drawn
89
Reached battlefield
67
Still on board at game end
52

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.9pp

Players who cast this card win 23% of the time (n=61) , vs 25% when it never left the library (n=240).

When players drew this card but left it in hand, they won 29% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.6pp; 95% confidence interval -12.9pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

111 instances
2.7%
Library
46.8%
Battlefield
26.1%
Graveyard
9.0%
Exile

Commanders that played this card

in tracked games
Card text
Roadside Reliquary card

Roadside Reliquary

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.
Kamigawa: Neon Dynasty (NEO) · Uncommon · Illustrated by Robin Olausson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.