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Card Preview
Roadside Reliquary
Land
·
Kamigawa: Neon Dynasty (NEO)
1%
Decklist Inclusion
Times Brought
168
Decks Running
108
In Decks
704
Decklist Inclusion
1%
Format
Card text
Roadside Reliquary
Land
Kamigawa: Neon Dynasty (NEO)
·
Uncommon
·
Illustrated by Robin Olausson
Final zone distribution
46 instances2.2%
Library
43.5%
Battlefield
32.6%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
26 decks
-
2
Light-Paws, Emperor's Voice
11 decks
-
3
Elesh Norn, Mother of Machines
4 decks
-
4
Anti-Venom, Horrifying Healer
3 decks
-
5
Chishiro, the Shattered Blade
2 decks
-
6
Giada, Font of Hope
2 decks
-
7
Shorikai, Genesis Engine
2 decks
- 8 Ultima, Origin of Oblivion 2 decks
-
9
Yuriko, the Tiger's Shadow
2 decks
- 10 Zhulodok, Void Gorger 2 decks
The "good card" funnel
168 brought · 105 playersBrought to game
168
Ever drawn
35
Reached battlefield
27
Still on board at game end
20
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -28.6pp
Players who cast this card win 17% of the time (n=25) , vs 30% when it never left the library (n=101).
Observed gap -12.7pp; 95% confidence interval -28.6pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
11%
T1
15%
T2
11%
T3
22%
T4
4%
T5
33%
T6-9
4%
T10+
Median
4
P25
2
· P75
7
· max
10
Cast same turn as drawn
42%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.