Robe of Stars card art
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Robe of Stars

{1} {W} · Artifact — Equipment · Forgotten Realms Commander (AFC)
1%
Decklist Inclusion
Times Brought
325
Decks Running
148
In Decks
883
Decklist Inclusion
1%
Format
Card text
Robe of Stars card

Robe of Stars

{1} {W}
Artifact — Equipment
Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}
Forgotten Realms Commander (AFC) · Rare · Illustrated by Olena Richards

Final zone distribution

88 instances
2.3%
Library
56.8%
Battlefield
14.8%
Graveyard
4.5%
Exile

The "good card" funnel

325 brought · 138 players
Brought to game
325
Ever drawn
78
Reached battlefield
57
Still on board at game end
50

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.2pp

Players who cast this card win 43% of the time (n=55) , vs 26% when it never left the library (n=198).

When players drew this card but left it in hand, they won 49% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +16.5pp; 95% confidence interval +2.2pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=57
4%
T1
4%
T2
12%
T3
16%
T4
28%
T5
28%
T6-9
9%
T10+
Median 5 P25 4 · P75 8 · max 14
On curve 7% (2 / 57 cast on T2) Cast same turn as drawn 36%
57 of 100 times cast 56%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.