Live Play Data
Robe of Stars
1%
Live Inclusion
Times Brought
860
Decks Running
320
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=127
0%
T1
7%
T2
6%
T3
15%
T4
23%
T5
38%
T6-9
12%
T10+
Median
5
P25
4
· P75
8
· max
14
On curve
7%
(9 / 127 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
860 brought · 302 playersBrought to game
860
Ever drawn
186
Reached battlefield
127
Still on board at game end
103
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.3pp
Players who cast this card win 41% of the time (n=118) , vs 27% when it never left the library (n=544).
When players drew this card but left it in hand, they won 49% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval +4.3pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
207 instances3.4%
Library
49.8%
Battlefield
19.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
33 decks
-
2
Lightning, Army of One
26 decks
-
3
Galea, Kindler of Hope
18 decks
-
4
Light-Paws, Emperor's Voice
18 decks
-
5
Cloud, Ex-SOLDIER
17 decks
-
6
Cloud, Midgar Mercenary
12 decks
-
7
Captain America, First Avenger
11 decks
-
8
Arcades, the Strategist
7 decks
-
9
Rograkh, Son of Rohgahh
7 decks
-
10
Syr Gwyn, Hero of Ashvale
7 decks
Card text
Robe of Stars
Artifact — Equipment
Equipped creature gets +0/+3.
Astral Projection — 
: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equip 
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Olena Richards
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.