Robe of Stars card art
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Robe of Stars

{1} {W} · Artifact — Equipment · Forgotten Realms Commander (AFC)
Times Brought
171
Decks Running
79
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Robe of Stars card

Robe of Stars

{1} {W}
Artifact — Equipment
Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}
Forgotten Realms Commander (AFC) · Rare · Illustrated by Olena Richards

Final zone distribution

37 instances
56.8%
Battlefield
21.6%
Graveyard
8.1%
Exile
13.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

171 brought · 77 players
Brought to game
171
Ever drawn
30
Reached battlefield
24
Still on board at game end
21

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.5pp

Players who cast this card win 26% of the time (n=17) , vs 23% when it never left the library (n=102).

Observed gap +3.7pp; 95% confidence interval -9.5pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
8%
T1
25%
T2
4%
T3
8%
T4
13%
T5
33%
T6-9
8%
T10+
Median 5.0 P25 2 · P75 7 · max 19
On curve 33% (6 / 24 cast on T2) Cast same turn as drawn 35%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.