Card Preview
Roiling Vortex
1%
Decklist Inclusion
Times Brought
226
Decks Running
124
In Decks
785
Decklist Inclusion
1%
Format
Card text
Roiling Vortex
Enchantment
At the beginning of each player's upkeep, this enchantment deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, this enchantment deals 5 damage to that player.
: Your opponents can't gain life this turn.
Zendikar Rising (ZNR)
·
Rare
·
Illustrated by Campbell White
Final zone distribution
43 instances2.3%
Library
58.1%
Battlefield
30.2%
Graveyard
9.3%
Hand
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
48 decks
-
2
Ojer Axonil, Deepest Might // Temple of Power
13 decks
-
3
Daredevil, Fearless Fighter
7 decks
-
4
The Lord of Pain
6 decks
-
5
Ghyrson Starn, Kelermorph
4 decks
-
6
Kratos, God of War
4 decks
-
7
Torbran, Thane of Red Fell
4 decks
-
8
Norin the Wary
3 decks
-
9
Ob Nixilis, Captive Kingpin
3 decks
-
10
Tokka & Rahzar, Terrible Twos
3 decks
The "good card" funnel
227 brought · 119 playersBrought to game
227
Ever drawn
40
Reached battlefield
36
Still on board at game end
25
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.8pp
Players who cast this card win 30% of the time (n=33) , vs 25% when it never left the library (n=161).
Observed gap +4.2pp; 95% confidence interval -11.8pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
11%
T1
19%
T2
19%
T3
11%
T4
11%
T5
25%
T6-9
3%
T10+
Median
3.5
P25
2
· P75
6
· max
10
On curve
31%
(7 / 36 cast on T2)
Cast same turn as drawn
36%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.