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Rose, Cutthroat Raider card art
Card Preview

Rose, Cutthroat Raider

{2} {R} {R} · Legendary Artifact Creature — Robot · Fallout (PIP)
Times Brought
176
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Rose, Cutthroat Raider card

Rose, Cutthroat Raider

{2} {R} {R}
Legendary Artifact Creature — Robot
First strike Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever you sacrifice a Junk, add {R}.
3 / 2
Fallout (PIP) · Rare · Illustrated by Zezhou Chen

Final zone distribution

40 instances
22.5%
Battlefield
30.0%
Graveyard
7.5%
Exile
40.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

176 brought · 98 players
Brought to game
176
Ever drawn
37
Reached battlefield
19
Still on board at game end
9

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.