collections_bookmark Part of Bloomburrow
Rottenmouth Viper card art
Live Play Data

Rottenmouth Viper

{5} {B} · Creature — Elemental Snake · Bloomburrow (BLB)
1%
Live Inclusion
Times Brought
269
Decks Running
133
Median Cast Turn
7.0
Drawn → Played
54%
Format

First-cast turn

n=38
0%
T1
0%
T2
0%
T3
8%
T4
16%
T5
63%
T6-9
13%
T10+
Median 7.0 P25 6 · P75 8 · max 13
On curve 45% (8 / 38 cast on T6) Cast same turn as drawn 24%

The "good card" funnel

269 brought · 127 players
Brought to game
269
Ever drawn
70
Reached battlefield
38
Still on board at game end
18

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.9pp

Players who cast this card win 40% of the time (n=34) , vs 23% when it never left the library (n=175).

When players drew this card but left it in hand, they won 18% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.7pp; 95% confidence interval +0.9pp to +34.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

75 instances
1.3%
Library
24.0%
Battlefield
34.7%
Graveyard
4.0%
Exile

Commanders that played this card

in tracked games
Card text
Rottenmouth Viper card

Rottenmouth Viper

{5} {B}
Creature — Elemental Snake
As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. Whenever this creature enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.
6 / 6
Bloomburrow (BLB) · Mythic · Illustrated by Andrea Piparo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.