Rottenmouth Viper
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Rottenmouth Viper
Final zone distribution
53 instancesCommanders that played this card
in tracked games-
1
Ashling, the Limitless
25 decks
-
2
Aphelia, Viper Whisperer
12 decks
-
3
Valgavoth, Terror Eater
7 decks
-
4
Isshin, Two Heavens as One
5 decks
-
5
Ygra, Eater of All
5 decks
-
6
Maha, Its Feathers Night
4 decks
-
7
Tergrid, God of Fright // Tergrid's Lantern
4 decks
-
8
Vren, the Relentless
4 decks
-
9
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
3 decks
-
10
Blech, Loafing Pest
2 decks
The "good card" funnel
263 brought · 115 playersOnce cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 23% of the time (n=30) , vs 25% when it never left the library (n=164).
When players drew this card but left it in hand, they won 28% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -12.0pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.