Card Preview
Ruin Crab
Times Brought
277
Decks Running
142
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Ruin Crab
Creature — Crab
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
0 / 3
Zendikar Rising (ZNR)
·
Uncommon
·
Illustrated by Simon Dominic
Final zone distribution
71 instances2.8%
Library
43.7%
Battlefield
36.6%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
27 decks
-
2
Hope Estheim
14 decks
-
3
The Mindskinner
13 decks
-
4
Captain N'ghathrod
12 decks
-
5
Homer, the Hermit
11 decks
-
6
Bruvac the Grandiloquent
10 decks
-
7
Phenax, God of Deception
9 decks
-
8
Charix, the Raging Isle
5 decks
-
9
Lord Xander, the Collector
3 decks
-
10
Saruman of Many Colors
3 decks
The "good card" funnel
277 brought · 137 playersBrought to game
277
Ever drawn
59
Reached battlefield
49
Still on board at game end
31
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.6pp
Players who cast this card win 26% of the time (n=36) , vs 23% when it never left the library (n=166).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -5.6pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
35%
T1
16%
T2
4%
T3
2%
T4
8%
T5
22%
T6-9
12%
T10+
Median
2
P25
1
· P75
6
· max
12
On curve
35%
(17 / 49 cast on T1)
Cast same turn as drawn
76%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.