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Part of Fallout
·
Sorcery
·
Ikoria: Lair of Behemoths (IKO)
Card Preview
Ruinous Ultimatum
2%
Decklist Inclusion
Times Brought
555
Decks Running
277
In Decks
2230
Decklist Inclusion
2%
Format
Final zone distribution
147 instances2.7%
Library
10.9%
Battlefield
42.9%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
38 decks
-
2
Mr. House, President and CEO
29 decks
-
3
Caesar, Legion's Emperor
26 decks
-
4
Kaalia of the Vast
21 decks
-
5
Isshin, Two Heavens as One
19 decks
-
6
Edgar Markov
15 decks
-
7
Queen Marchesa
13 decks
-
8
The Ur-Dragon
13 decks
-
9
Jodah, Archmage Eternal
9 decks
-
10
Zurgo Stormrender
6 decks
The "good card" funnel
556 brought · 250 playersBrought to game
556
Ever drawn
127
Reached battlefield
61
Still on board at game end
16
≥ +8.4pp
Players who cast this card win 42% of the time (n=58) , vs 22% when it never left the library (n=365).
When players drew this card but left it in hand, they won 31% (n=62) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.6pp; 95% confidence interval +8.4pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=61
2%
T1
0%
T2
0%
T3
0%
T4
7%
T5
61%
T6-9
31%
T10+
Median
8
P25
7
· P75
10
· max
16
On curve
34%
(11 / 61 cast on T7)
Cast same turn as drawn
21%
61 of 100 times cast
61%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.