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Part of Fallout
·
Sorcery
·
Ikoria: Lair of Behemoths (IKO)
Card Preview
Ruinous Ultimatum
Times Brought
1264
Decks Running
614
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Ruinous Ultimatum
Sorcery
Destroy all nonland permanents your opponents control.
Ikoria: Lair of Behemoths (IKO)
·
Rare
·
Illustrated by Chase Stone
Final zone distribution
242 instances1.7%
Library
7.0%
Battlefield
41.3%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
97 decks
-
2
Caesar, Legion's Emperor
71 decks
-
3
Edgar Markov
57 decks
-
4
Kaalia of the Vast
51 decks
-
5
Mr. House, President and CEO
49 decks
-
6
Isshin, Two Heavens as One
28 decks
-
7
Queen Marchesa
25 decks
-
8
The Ur-Dragon
16 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
13 decks
-
10
Omnath, Locus of All
13 decks
The "good card" funnel
1264 brought · 533 playersBrought to game
1264
Ever drawn
207
Reached battlefield
97
Still on board at game end
17
≥ -0.1pp
Players who cast this card win 31% of the time (n=80) , vs 25% when it never left the library (n=776).
When players drew this card but left it in hand, they won 24% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -0.1pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=97
1%
T1
0%
T2
1%
T3
3%
T4
9%
T5
62%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
14
On curve
49%
(22 / 97 cast on T7)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.