Card Preview
Rule of Law
0%
Decklist Inclusion
Times Brought
196
Decks Running
96
In Decks
516
Decklist Inclusion
0%
Format
Card text
Rule of Law
Enchantment
Each player can't cast more than one spell each turn.
Core Set 2020 (M20)
·
Uncommon
·
Illustrated by Scott M. Fischer
Final zone distribution
57 instances5.3%
Library
33.3%
Battlefield
24.6%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Zur the Enchanter
10 decks
-
2
Grand Arbiter Augustin IV
8 decks
-
3
Heliod, Sun-Crowned
5 decks
-
4
Kwain, Itinerant Meddler
4 decks
-
5
The Second Doctor
3 decks
-
6
Aminatou, Veil Piercer
2 decks
-
7
Avacyn, Angel of Hope
2 decks
-
8
Cloud, Midgar Mercenary
2 decks
-
9
Derevi, Empyrial Tactician
2 decks
-
10
Gaddock Teeg
2 decks
The "good card" funnel
196 brought · 91 playersBrought to game
196
Ever drawn
50
Reached battlefield
35
Still on board at game end
19
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 32% of the time (n=32) , vs 23% when it never left the library (n=125).
Observed gap +9.4pp; 95% confidence interval -6.9pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
6%
T1
6%
T2
14%
T3
14%
T4
14%
T5
31%
T6-9
14%
T10+
Median
5
P25
3
· P75
8
· max
18
On curve
26%
(5 / 35 cast on T3)
Cast same turn as drawn
31%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.