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Part of Reality Fracture
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Legendary Creature — Ogre Warrior
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Reality Fracture (FRA)
Card Preview
Ruric Thar, Magecrusher
0%
Decklist Inclusion
Times Brought
90
Decks Running
29
In Decks
82
Decklist Inclusion
0%
Format
Card text
Ruric Thar, Magecrusher
Legendary Creature — Ogre Warrior
This spell can't be countered.
Reach, vigilance, trample
Ruric Thar has hexproof as long as they haven't dealt combat damage yet. (They can't be the target of spells or abilities your opponents control.)
7 / 7
Reality Fracture (FRA)
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Uncommon
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Illustrated by Olivier Bernard
Final zone distribution
29 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Finneas, Ace Archer
5 decks
-
2
Kwia Vigorbloom
3 decks
-
3
Aerid Konstrari
2 decks
-
4
Radagast of Rhosgobel
2 decks
-
5
Alena, Kessig Trapper
1 decks
-
6
Atla Palani, Nest Tender
1 decks
-
7
Betor, Kin to All
1 decks
-
8
Bruce Banner // The Incredible Hulk
1 decks
-
9
Gilanra, Caller of Wirewood
1 decks
-
10
Helga, Skittish Seer
1 decks
The "good card" funnel
90 brought · 26 playersBrought to game
90
Ever drawn
28
Reached battlefield
18
Still on board at game end
7
≥ -11.2pp
Players who cast this card win 34% of the time (n=16) , vs 21% when it never left the library (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval -11.2pp to +38.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.