Ruthless Technomancer
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Ruthless Technomancer
Final zone distribution
55 instancesCommanders that played this card
in tracked games-
1
Inalla, Archmage Ritualist
8 decks
-
2
Sauron, the Dark Lord
8 decks
-
3
Evereth, Viceroy of Plunder
6 decks
-
4
Coram, the Undertaker
5 decks
-
5
Korvold, Fae-Cursed King
5 decks
-
6
Imskir Iron-Eater
3 decks
-
7
Syr Vondam, Sunstar Exemplar
3 decks
-
8
Yargle and Multani
3 decks
-
9
Dargo, the Shipwrecker
2 decks
-
10
Golbez, Crystal Collector
2 decks
The "good card" funnel
186 brought · 83 playersOnce cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=19) , vs 23% when it never left the library (n=92).
When players drew this card but left it in hand, they won 29% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.5pp; 95% confidence interval -3.1pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22Full analysis unlocks as more games are tracked. Stats refresh nightly.