Sacred Peaks
77% of drawn Sacred Peaks are played before the game ends, with a median first-cast turn of 3 across 546 tracked multiplayer Commander games on Playgroup Live.
Sacred Peaks is a common dual land that taps for red or white and always enters tapped. It sits in 6% of tracked Boros-adjacent Commander decks on Playgroup Live, spread across 259 distinct lists out of 4174 total decks in the dataset.
The draw-to-play rate of 77% tells a straightforward story: when players draw this land, they almost always put it into play. The median first-cast turn is 3, which reflects the land's role as early mana fixing rather than a late-game threat. The distribution skews heavily toward turn 1, confirming that players in the opening hand drop it immediately.
Concentration is a genuine strength of this card's data. 235 distinct players have brought Sacred Peaks to a tracked game, and the single heaviest contributor accounts for just 3% of all instances. That spread gives the numbers here more directional confidence than a dataset dominated by one player's games.
- 6% of tracked R/W-compatible Commander decks include Sacred Peaks
- 77% of drawn copies reach the battlefield before the game ends
- T3 median first-cast turn across tracked games
- 87% battlefield stickiness once the land enters play
- 235 distinct players have brought this card to a tracked game
First-cast turn
n=101The "good card" funnel
562 brought · 235 playersOf 562 Sacred Peaks brought to games, 131 were drawn, 101 of those were cast, and 87% of cast copies remained on the battlefield through end of game.
Players who cast this card win 25% of the time (n=94) , vs 22% when it never left the library (n=345).
When players drew this card but left it in hand, they won 23% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.0pp; 95% confidence interval -6.2pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
154 instancesMost Sacred Peaks end up on the battlefield or in the graveyard after sacrifice effects; the tiny library remnant reflects copies that simply never surfaced across 546 tracked games.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
72 decks
-
2
Quintorius, History Chaser
59 decks
-
3
Terra, Herald of Hope
38 decks
-
4
Tifa, Martial Artist
6 decks
-
5
Kaust, Eyes of the Glade
4 decks
-
6
Arabella, Abandoned Doll
3 decks
-
7
Captain America, First Avenger
3 decks
-
8
Mog, Moogle Warrior
3 decks
-
9
Ragost, Deft Gastronaut
3 decks
-
10
Sonic the Hedgehog
3 decks
Cloud, Ex-SOLDIER and Quintorius, History Chaser lead the list by raw deck count, but the commander distribution is spread across more than a dozen archetypes sharing red and white.