Sacred Peaks
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sacred Peaks
Final zone distribution
91 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
73 decks
-
2
Quintorius, History Chaser
55 decks
-
3
Terra, Herald of Hope
30 decks
-
4
Celes, Rune Knight
4 decks
-
5
Tifa, Martial Artist
4 decks
-
6
Captain America, First Avenger
2 decks
-
7
Gisela, Blade of Goldnight
2 decks
-
8
Kaust, Eyes of the Glade
2 decks
-
9
Lightning, Army of One
2 decks
-
10
Mabel, Heir to Cragflame
2 decks
The "good card" funnel
433 brought · 202 playersOnce cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=54) , vs 28% when it never left the library (n=278).
When players drew this card but left it in hand, they won 23% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.9pp; 95% confidence interval -11.1pp to +3.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60Full analysis unlocks as more games are tracked. Stats refresh nightly.