collections_bookmark Part of Modern Horizons 3
Sage of the Maze card art
Live Play Data

Sage of the Maze

{2} {G} · Creature — Elf Wizard · Modern Horizons 3 Commander (M3C)
0%
Live Inclusion
Times Brought
118
Decks Running
59
Median Cast Turn
5
Drawn → Played
64%
Format

First-cast turn

n=21
0%
T1
5%
T2
19%
T3
14%
T4
29%
T5
29%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 10
On curve 24% (4 / 21 cast on T3) Cast same turn as drawn 25%

The "good card" funnel

118 brought · 56 players
Brought to game
118
Ever drawn
33
Reached battlefield
21
Still on board at game end
11

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.7pp

Players who cast this card win 60% of the time (n=20) , vs 31% when it never left the library (n=75).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +29.3pp; 95% confidence interval +6.7pp to +51.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
2.9%
Library
31.4%
Battlefield
31.4%
Graveyard
2.9%
Exile

Commanders that played this card

in tracked games
Card text
Sage of the Maze card

Sage of the Maze

{2} {G}
Creature — Elf Wizard
{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap this creature.
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Modern Horizons 3 Commander (M3C) · Rare · Illustrated by Yeong-Hao Han

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.