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Sage of the Maze card art
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Sage of the Maze

{2} {G} · Creature — Elf Wizard · Modern Horizons 3 Commander (M3C)
Times Brought
134
Decks Running
67
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sage of the Maze card

Sage of the Maze

{2} {G}
Creature — Elf Wizard
{T}: Add two mana in any combination of colors. {T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery. Tap an untapped Gate you control: Untap this creature.
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Modern Horizons 3 Commander (M3C) · Rare · Illustrated by Yeong-Hao Han

Final zone distribution

39 instances
5.1%
Library
43.6%
Battlefield
28.2%
Graveyard
2.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

134 brought · 65 players
Brought to game
134
Ever drawn
37
Reached battlefield
29
Still on board at game end
17

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.9pp

Players who cast this card win 19% of the time (n=21) , vs 20% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.0pp; 95% confidence interval -12.9pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=29
0%
T1
0%
T2
14%
T3
14%
T4
7%
T5
55%
T6-9
10%
T10+
Median 7 P25 4 · P75 8 · max 12
On curve 14% (4 / 29 cast on T3) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.