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Part of Secrets of Strixhaven
·
Enchantment — Aura
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Sage's Reverie
1%
Decklist Inclusion
Times Brought
248
Decks Running
144
In Decks
994
Decklist Inclusion
1%
Format
Final zone distribution
69 instances1.4%
Library
42.0%
Battlefield
24.6%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
67 decks
-
2
Eriette of the Charmed Apple
10 decks
-
3
Light-Paws, Emperor's Voice
10 decks
-
4
Uril, the Miststalker
7 decks
-
5
Ellivere of the Wild Court
5 decks
-
6
Bruna, Light of Alabaster
4 decks
-
7
Calix, Guided by Fate
3 decks
-
8
Gylwain, Casting Director
3 decks
-
9
Pearl-Ear, Imperial Advisor
3 decks
-
10
Preston Garvey, Minuteman
3 decks
The "good card" funnel
248 brought · 137 playersBrought to game
248
Ever drawn
64
Reached battlefield
46
Still on board at game end
29
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.0pp
Players who cast this card win 29% of the time (n=45) , vs 24% when it never left the library (n=161).
When players drew this card but left it in hand, they won 8% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.8pp; 95% confidence interval -8.0pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
0%
T1
0%
T2
4%
T3
11%
T4
24%
T5
43%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
15%
(5 / 46 cast on T4)
Cast same turn as drawn
32%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.