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Part of Commander Masters
·
Legendary Creature — Human Artificer
·
Commander Masters (CMM)
Card Preview
Sai, Master Thopterist
Times Brought
325
Decks Running
181
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sai, Master Thopterist
Legendary Creature — Human Artificer
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

, Sacrifice two artifacts: Draw a card.
1 / 4
Commander Masters (CMM)
·
Rare
·
Illustrated by Adam Paquette
Final zone distribution
71 instances2.8%
Library
64.8%
Battlefield
12.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Shorikai, Genesis Engine
16 decks
-
2
Urza, Lord High Artificer
15 decks
-
3
Breya, Etherium Shaper
14 decks
-
4
Mendicant Core, Guidelight
13 decks
-
5
Tony Stark // The Invincible Iron Man
11 decks
-
6
Urza, Chief Artificer
11 decks
-
7
Saheeli, Radiant Creator
9 decks
-
8
Golbez, Crystal Collector
6 decks
-
9
Kotori, Pilot Prodigy
5 decks
-
10
Sai, Master Thopterist
4 decks
The "good card" funnel
325 brought · 158 playersBrought to game
325
Ever drawn
62
Reached battlefield
49
Still on board at game end
46
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.3pp
Players who cast this card win 26% of the time (n=43) , vs 20% when it never left the library (n=209).
Observed gap +5.8pp; 95% confidence interval -2.3pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
0%
T1
12%
T2
18%
T3
14%
T4
12%
T5
39%
T6-9
4%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
31%
(9 / 49 cast on T3)
Cast same turn as drawn
33%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.