Live Play Data
Sakashima of a Thousand Faces
3%
Live Inclusion
Times Brought
1963
Decks Running
796
Median Cast Turn
6
Drawn → Played
56%
Format
First-cast turn
n=385
0%
T1
1%
T2
6%
T3
13%
T4
20%
T5
51%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
20%
(49 / 385 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
1967 brought · 673 playersBrought to game
1967
Ever drawn
534
Reached battlefield
300
Still on board at game end
176
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 33% of the time (n=265) , vs 24% when it never left the library (n=1212).
When players drew this card but left it in hand, they won 24% (n=213).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +2.5pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
581 instances3.1%
Library
30.3%
Battlefield
26.0%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Jin Sakai, Ghost of Tsushima
42 decks
-
2
Orvar, the All-Form
26 decks
-
3
Homer, the Hermit
22 decks
-
4
Jodah, the Unifier
21 decks
-
5
Miirym, Sentinel Wyrm
18 decks
-
6
The Mindskinner
18 decks
-
7
Y'shtola, Night's Blessed
18 decks
-
8
Koma, Cosmos Serpent
17 decks
-
9
Umbris, Fear Manifest
17 decks
-
10
Adrix and Nev, Twincasters
15 decks
Card text
Sakashima of a Thousand Faces
Legendary Creature — Human Rogue
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
3 / 1
Commander Legends (CMR)
·
Mythic
·
Illustrated by Jason A. Engle
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.