Card Preview
Sanctum of Ugin
Land
·
Battle for Zendikar (BFZ)
Times Brought
224
Decks Running
108
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sanctum of Ugin
Land
Battle for Zendikar (BFZ)
·
Rare
·
Illustrated by James Paick
Final zone distribution
58 instances1.7%
Library
63.8%
Battlefield
10.3%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 31 decks
-
2
Ulalek, Fused Atrocity
20 decks
- 3 Molecule Man 11 decks
- 4 Ultima, Origin of Oblivion 8 decks
- 5 Kozilek, the Great Distortion 7 decks
- 6 Ultron, Artificial Malevolence 7 decks
- 7 Karn, Legacy Reforged 3 decks
- 8 Ulamog, the Ceaseless Hunger 2 decks
-
9
Azlask, the Swelling Scourge
1 decks
-
10
Azusa, Lost but Seeking
1 decks
The "good card" funnel
224 brought · 101 playersBrought to game
224
Ever drawn
55
Reached battlefield
43
Still on board at game end
37
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.0pp
Players who cast this card win 26% of the time (n=30) , vs 28% when it never left the library (n=126).
Observed gap -2.2pp; 95% confidence interval -12.0pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
19%
T1
12%
T2
26%
T3
12%
T4
2%
T5
26%
T6-9
5%
T10+
Median
3
P25
2
· P75
6
· max
12
Cast same turn as drawn
63%
43 of 100 times cast
43%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.