format_list_numbered
#7 colorless tutor
: Add
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Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Live Play Data
Sanctum of Ugin
Land
·
Battle for Zendikar (BFZ)
1%
Live Inclusion
Times Brought
1322
Decks Running
492
Median Cast Turn
5.0
Drawn → Played
77%
Format
First-cast turn
n=232
10%
T1
13%
T2
12%
T3
10%
T4
13%
T5
34%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
16
Cast same turn as drawn
50%
The "good card" funnel
1322 brought · 429 playersBrought to game
1322
Ever drawn
301
Reached battlefield
232
Still on board at game end
160
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.0pp
Players who cast this card win 39% of the time (n=205) , vs 28% when it never left the library (n=836).
When players drew this card but left it in hand, they won 39% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.8pp; 95% confidence interval +4.0pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
339 instances5.6%
Library
47.2%
Battlefield
24.8%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 126 decks
-
2
Ulalek, Fused Atrocity
65 decks
- 3 Omnath, Locus of the Void 38 decks
- 4 Ultima, Origin of Oblivion 30 decks
- 5 Ultron, Artificial Malevolence 29 decks
- 6 Molecule Man 27 decks
- 7 Kozilek, the Great Distortion 23 decks
- 8 Karn, Legacy Reforged 14 decks
-
9
The Notary Hobbits
11 decks
-
10
Herigast, Erupting Nullkite
9 decks
Card text
Sanctum of Ugin
Land
Battle for Zendikar (BFZ)
·
Rare
·
Illustrated by James Paick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.