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Sanguine Bond card art
Live Play Data

Sanguine Bond

{3} {B} {B} · Enchantment · Commander 2021 (C21)
5%
Live Inclusion
Times Brought
1021
Decks Running
490
Median Cast Turn
7.0
Drawn → Played
58%
Format

First-cast turn

n=136
0%
T1
1%
T2
1%
T3
11%
T4
10%
T5
54%
T6-9
23%
T10+
Median 7.0 P25 6 · P75 9 · max 15
On curve 23% (13 / 136 cast on T5) Cast same turn as drawn 32%

The "good card" funnel

1024 brought · 449 players
Brought to game
1024
Ever drawn
234
Reached battlefield
136
Still on board at game end
101

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.7pp

Players who cast this card win 39% of the time (n=127) , vs 23% when it never left the library (n=655).

When players drew this card but left it in hand, they won 29% (n=84).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.1pp; 95% confidence interval +7.7pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

262 instances
2.7%
Library
38.5%
Battlefield
22.5%
Graveyard
6.1%
Exile

Commanders that played this card

in tracked games
Card text
Sanguine Bond card

Sanguine Bond

{3} {B} {B}
Enchantment
Whenever you gain life, target opponent loses that much life.
Commander 2021 (C21) · Rare · Illustrated by Jaime Jones

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.