collections_bookmark Part of Edge of Eternities
Satyr Wayfinder card art
Live Play Data

Satyr Wayfinder

{1} {G} · Creature — Satyr · Edge of Eternities Commander (EOC)
2%
Live Inclusion
Times Brought
309
Decks Running
179
Median Cast Turn
4
Drawn → Played
75%
Format

First-cast turn

n=63
8%
T1
27%
T2
11%
T3
8%
T4
6%
T5
30%
T6-9
10%
T10+
Median 4 P25 2 · P75 7 · max 14
On curve 35% (17 / 63 cast on T2) Cast same turn as drawn 41%

The "good card" funnel

309 brought · 162 players
Brought to game
309
Ever drawn
84
Reached battlefield
63
Still on board at game end
15

Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.1pp

Players who cast this card win 27% of the time (n=58) , vs 19% when it never left the library (n=166).

When players drew this card but left it in hand, they won 20% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.7pp; 95% confidence interval -4.1pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

106 instances
3.8%
Library
14.2%
Battlefield
59.4%
Graveyard
6.6%
Exile

Commanders that played this card

in tracked games
Card text
Satyr Wayfinder card

Satyr Wayfinder

{1} {G}
Creature — Satyr
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 / 1
Edge of Eternities Commander (EOC) · Common · Illustrated by Steve Prescott

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.