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Part of Edge of Eternities
·
Creature — Satyr
·
Edge of Eternities Commander (EOC)
Live Play Data
Satyr Wayfinder
2%
Live Inclusion
Times Brought
309
Decks Running
179
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=63
8%
T1
27%
T2
11%
T3
8%
T4
6%
T5
30%
T6-9
10%
T10+
Median
4
P25
2
· P75
7
· max
14
On curve
35%
(17 / 63 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
309 brought · 162 playersBrought to game
309
Ever drawn
84
Reached battlefield
63
Still on board at game end
15
Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 27% of the time (n=58) , vs 19% when it never left the library (n=166).
When players drew this card but left it in hand, they won 20% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -4.1pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
106 instances3.8%
Library
14.2%
Battlefield
59.4%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
43 decks
-
2
Teval, the Balanced Scale
40 decks
-
3
Meren of Clan Nel Toth
12 decks
-
4
Omo, Queen of Vesuva
9 decks
-
5
Kathril, Aspect Warper
8 decks
-
6
Nethroi, Apex of Death
7 decks
-
7
Muldrotha, the Gravetide
6 decks
-
8
Yuma, Proud Protector
6 decks
-
9
Szarel, Genesis Shepherd
4 decks
-
10
Grolnok, the Omnivore
3 decks
Card text
Satyr Wayfinder
Creature — Satyr
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
1 / 1
Edge of Eternities Commander (EOC)
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Common
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Illustrated by Steve Prescott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.