collections_bookmark
Part of Commander Masters
Live Play Data
Savage Lands
Land
·
Marvel Super Heroes Commander (MSC)
21%
Live Inclusion
Times Brought
914
Decks Running
464
Median Cast Turn
3.0
Drawn → Played
83%
Format
First-cast turn
n=208
34%
T1
11%
T2
9%
T3
4%
T4
9%
T5
23%
T6-9
10%
T10+
Median
3.0
P25
1
· P75
7
· max
14
Cast same turn as drawn
72%
The "good card" funnel
915 brought · 403 playersBrought to game
915
Ever drawn
251
Reached battlefield
208
Still on board at game end
189
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 24% of the time (n=188) , vs 22% when it never left the library (n=543).
When players drew this card but left it in hand, they won 22% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -4.8pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
271 instances4.1%
Library
69.7%
Battlefield
10.3%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
76 decks
-
2
Auntie Ool, Cursewretch
62 decks
-
3
The Ur-Dragon
21 decks
-
4
Henzie "Toolbox" Torre
15 decks
-
5
Disa the Restless
13 decks
-
6
The First Sliver
12 decks
-
7
Sliver Gravemother
11 decks
-
8
Eddie Brock // Venom, Lethal Protector
10 decks
-
9
Maarika, Brutal Gladiator
10 decks
-
10
Indoraptor, the Perfect Hybrid
9 decks
Card text
Savage Lands
Land
This land enters tapped.
: Add
,
, or
.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Pace Wilder
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.