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Part of Modern Horizons 3
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Creature — Dinosaur
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Modern Horizons 3 Commander (M3C)
Card Preview
Sawhorn Nemesis
Times Brought
253
Decks Running
115
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Sawhorn Nemesis
Creature — Dinosaur
As this creature enters, choose a player.
If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
2 / 4
Modern Horizons 3 Commander (M3C)
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Rare
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Illustrated by Monztre
Final zone distribution
53 instances7.5%
Library
41.5%
Battlefield
20.8%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Gishath, Sun's Avatar
40 decks
-
2
Disa the Restless
12 decks
-
3
Pantlaza, Sun-Favored
11 decks
-
4
Kratos, God of War
7 decks
-
5
Heartless Hidetsugu
6 decks
-
6
Blue, Loyal Raptor
3 decks
-
7
Indoraptor, the Perfect Hybrid
3 decks
-
8
Calamity, Galloping Inferno
2 decks
-
9
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
2 decks
-
10
Owen Grady, Raptor Trainer
2 decks
The "good card" funnel
253 brought · 105 playersBrought to game
253
Ever drawn
50
Reached battlefield
36
Still on board at game end
22
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 29% of the time (n=25) , vs 23% when it never left the library (n=141).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -4.7pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
6%
T2
14%
T3
17%
T4
33%
T5
25%
T6-9
6%
T10+
Median
5.0
P25
4
· P75
7
· max
12
On curve
36%
(6 / 36 cast on T4)
Cast same turn as drawn
16%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.