Live Play Data
Scale Up
0%
Live Inclusion
Times Brought
166
Decks Running
78
Median Cast Turn
6
Drawn → Played
48%
Format
First-cast turn
n=21
0%
T1
0%
T2
14%
T3
19%
T4
14%
T5
48%
T6-9
5%
T10+
Median
6
P25
4
· P75
7
· max
14
Cast same turn as drawn
14%
The "good card" funnel
166 brought · 77 playersBrought to game
166
Ever drawn
44
Reached battlefield
21
Still on board at game end
3
≥ -1.8pp
Players who cast this card win 48% of the time (n=21) , vs 28% when it never left the library (n=104).
When players drew this card but left it in hand, they won 26% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.9pp; 95% confidence interval -1.8pp to +41.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances7.8%
Library
5.9%
Battlefield
43.1%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Tifa Lockhart
23 decks
-
2
Marwyn, the Nurturer
10 decks
-
3
Jasmine Boreal of the Seven
8 decks
-
4
Kotis, the Fangkeeper
4 decks
-
5
Sergeant John Benton
4 decks
-
6
Edric, Spymaster of Trest
2 decks
-
7
Oviya Pashiri, Sage Lifecrafter
2 decks
-
8
Selvala, Heart of the Wilds
2 decks
-
9
Shroofus Sproutsire
2 decks
-
10
Tana, the Bloodsower
2 decks
Card text
Scale Up
Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload 

(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Modern Horizons (MH1)
·
Uncommon
·
Illustrated by Suzanne Helmigh
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.