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Scale Up

{G} · Sorcery · Modern Horizons (MH1)
Times Brought
130
Decks Running
62
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Scale Up card

Scale Up

{G}
Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Modern Horizons (MH1) · Uncommon · Illustrated by Suzanne Helmigh

Final zone distribution

28 instances
7.1%
Library
14.3%
Battlefield
32.1%
Graveyard
46.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

130 brought · 61 players
Brought to game
130
Ever drawn
26
Reached battlefield
11
Still on board at game end
4

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.