auto_awesome
#8 in Green Commander Staples
·
Sorcery
·
Core Set 2019 (M19)
Live Play Data
Scapeshift
2%
Live Inclusion
Times Brought
412
Decks Running
178
Median Cast Turn
6.5
Drawn → Played
48%
Format
First-cast turn
n=52
0%
T1
0%
T2
2%
T3
6%
T4
15%
T5
69%
T6-9
8%
T10+
Median
6.5
P25
6
· P75
8
· max
11
On curve
8%
(3 / 52 cast on T4)
Cast same turn as drawn
19%
The "good card" funnel
413 brought · 162 playersBrought to game
413
Ever drawn
108
Reached battlefield
52
Still on board at game end
8
≥ +18.0pp
Players who cast this card win 59% of the time (n=47) , vs 28% when it never left the library (n=261).
When players drew this card but left it in hand, they won 28% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +30.9pp; 95% confidence interval +18.0pp to +43.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
127 instances4.7%
Library
6.3%
Battlefield
46.5%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
21 decks
-
2
Aesi, Tyrant of Gyre Strait
12 decks
-
3
Lumra, Bellow of the Woods
10 decks
-
4
Tifa Lockhart
10 decks
-
5
Omnath, Locus of Rage
9 decks
-
6
Homer, the Hermit
7 decks
-
7
Omnath, Locus of Creation
7 decks
-
8
Toph, the First Metalbender
7 decks
-
9
Flubs, the Fool
6 decks
-
10
The Necrobloom
6 decks
Card text
Scapeshift
Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Core Set 2019 (M19)
·
Mythic
·
Illustrated by Daniel Ljunggren
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.