Scavenger Grounds
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Scavenger Grounds
Final zone distribution
594 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
175 decks
-
2
Captain America, Team Leader
171 decks
-
3
Cloud, Ex-SOLDIER
132 decks
-
4
T'Challa, the Black Panther
126 decks
-
5
Y'shtola, Night's Blessed
121 decks
- 6 Zhulodok, Void Gorger 64 decks
-
7
Dogmeat, Ever Loyal
33 decks
-
8
Giada, Font of Hope
21 decks
- 9 Molecule Man 17 decks
- 10 Ultima, Origin of Oblivion 14 decks
The "good card" funnel
2652 brought · 1136 playersOnce cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=315) , vs 25% when it never left the library (n=1466).
When players drew this card but left it in hand, they won 27% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -2.2pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.