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Part of Murders at Karlov Manor
Live Play Data
Scene of the Crime
Artifact Land — Clue
·
Murders at Karlov Manor (MKM)
1%
Live Inclusion
Times Brought
641
Decks Running
282
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=112
25%
T1
13%
T2
5%
T3
11%
T4
13%
T5
31%
T6-9
2%
T10+
Median
4.0
P25
2
· P75
7
· max
12
Cast same turn as drawn
63%
The "good card" funnel
641 brought · 246 playersBrought to game
641
Ever drawn
151
Reached battlefield
112
Still on board at game end
78
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 32% of the time (n=106) , vs 26% when it never left the library (n=427).
When players drew this card but left it in hand, they won 37% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -2.6pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
164 instances3.7%
Library
47.6%
Battlefield
26.8%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Rendmaw, Creaking Nest
45 decks
-
2
Kona, Rescue Beastie
22 decks
- 3 Ultron, Artificial Malevolence 14 decks
-
4
Arixmethes, Slumbering Isle
10 decks
-
5
Sami, Wildcat Captain
10 decks
-
6
Belisarius Cawl
8 decks
-
7
Golbez, Crystal Collector
7 decks
-
8
Knuckles the Echidna
7 decks
-
9
Breya, Etherium Shaper
6 decks
-
10
Chiss-Goria, Forge Tyrant
5 decks
Card text
Scene of the Crime
Artifact Land — Clue
This land enters tapped.
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
, Sacrifice this land: Draw a card.
Murders at Karlov Manor (MKM)
·
Uncommon
·
Illustrated by Jokubas Uogintas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.