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Part of Streets of New Capenna
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Artifact — Equipment
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New Capenna Commander (NCC)
Live Play Data
Scepter of Celebration
0%
Live Inclusion
Times Brought
123
Decks Running
57
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=20
5%
T1
5%
T2
0%
T3
20%
T4
10%
T5
55%
T6-9
5%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
10%
(0 / 20 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
123 brought · 55 playersBrought to game
123
Ever drawn
31
Reached battlefield
20
Still on board at game end
15
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 51% of the time (n=17) , vs 24% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.4pp; 95% confidence interval +0.8pp to +54.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances2.9%
Library
42.9%
Battlefield
17.1%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Gimli, Mournful Avenger
4 decks
-
2
Kitt Kanto, Mayhem Diva
4 decks
-
3
Blor the Impervious
3 decks
-
4
Chatterfang, Squirrel General
3 decks
-
5
Felix Five-Boots
3 decks
-
6
Thromok the Insatiable
3 decks
-
7
Wilson, Refined Grizzly
3 decks
-
8
Cloud, Ex-SOLDIER
2 decks
-
9
Jetmir, Nexus of Revels
2 decks
-
10
Professor Hojo
2 decks
Card text
Scepter of Celebration
Artifact — Equipment
Equipped creature gets +2/+0 and has trample.
Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
Equip 
New Capenna Commander (NCC)
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Rare
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Illustrated by Olena Richards
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.