Live Play Data
Scion of Oona
1%
Live Inclusion
Times Brought
289
Decks Running
125
Median Cast Turn
7.0
Drawn → Played
76%
Format
First-cast turn
n=60
0%
T1
2%
T2
2%
T3
10%
T4
10%
T5
58%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
3%
(1 / 60 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
289 brought · 111 playersBrought to game
289
Ever drawn
79
Reached battlefield
60
Still on board at game end
30
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.5pp
Players who cast this card win 41% of the time (n=59) , vs 20% when it never left the library (n=175).
When players drew this card but left it in hand, they won 11% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.4pp; 95% confidence interval +8.5pp to +34.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances3.4%
Library
34.5%
Battlefield
36.8%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Alela, Cunning Conqueror
51 decks
-
2
Maralen, Fae Ascendant
29 decks
-
3
Tegwyll, Duke of Splendor
14 decks
-
4
Alela, Artful Provocateur
11 decks
-
5
Obyra, Dreaming Duelist
8 decks
-
6
Talion, the Kindly Lord
6 decks
-
7
Derevi, Empyrial Tactician
1 decks
-
8
Moritte of the Frost
1 decks
-
9
Nymris, Oona's Trickster
1 decks
-
10
Omo, Queen of Vesuva
1 decks
Card text
Scion of Oona
Creature — Faerie Soldier
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
1 / 1
Modern Masters (MMA)
·
Rare
·
Illustrated by Eric Fortune
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.