Card Preview
Scourge of Fleets
1%
Decklist Inclusion
Times Brought
284
Decks Running
164
In Decks
927
Decklist Inclusion
1%
Format
Card text
Scourge of Fleets
Creature — Kraken
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6 / 6
Commander Legends (CMR)
·
Rare
·
Illustrated by Steven Belledin
Final zone distribution
80 instances2.5%
Library
32.5%
Battlefield
23.8%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
27 decks
-
2
Kiora, Sovereign of the Deep
16 decks
-
3
Kenessos, Priest of Thassa
11 decks
-
4
Braids, Conjurer Adept
10 decks
-
5
Eluge, the Shoreless Sea
10 decks
-
6
Arixmethes, Slumbering Isle
9 decks
-
7
Runo Stromkirk // Krothuss, Lord of the Deep
6 decks
-
8
The Watcher in the Water
6 decks
-
9
Anowon, the Ruin Thief
5 decks
-
10
Charix, the Raging Isle
4 decks
The "good card" funnel
284 brought · 151 playersBrought to game
284
Ever drawn
74
Reached battlefield
43
Still on board at game end
26
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.5pp
Players who cast this card win 39% of the time (n=41) , vs 21% when it never left the library (n=183).
When players drew this card but left it in hand, they won 28% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +18.2pp; 95% confidence interval +4.5pp to +31.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=43
0%
T1
0%
T2
0%
T3
7%
T4
12%
T5
42%
T6-9
40%
T10+
Median
8
P25
6
· P75
11
· max
15
On curve
37%
(3 / 43 cast on T7)
Cast same turn as drawn
25%
43 of 100 times cast
43%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.