Live Play Data
Scourge of Fleets
1%
Live Inclusion
Times Brought
622
Decks Running
294
Median Cast Turn
8.0
Drawn → Played
63%
Format
First-cast turn
n=102
1%
T1
0%
T2
1%
T3
3%
T4
6%
T5
60%
T6-9
29%
T10+
Median
8.0
P25
7
· P75
10
· max
15
On curve
39%
(15 / 102 cast on T7)
Cast same turn as drawn
24%
The "good card" funnel
622 brought · 270 playersBrought to game
622
Ever drawn
163
Reached battlefield
102
Still on board at game end
55
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 32% of the time (n=97) , vs 21% when it never left the library (n=394).
When players drew this card but left it in hand, they won 27% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval +2.4pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
175 instances3.4%
Library
31.4%
Battlefield
27.4%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
48 decks
-
2
Kiora, Sovereign of the Deep
23 decks
-
3
Kenessos, Priest of Thassa
21 decks
-
4
Eluge, the Shoreless Sea
18 decks
-
5
Arixmethes, Slumbering Isle
17 decks
-
6
Braids, Conjurer Adept
12 decks
-
7
Orvar, the All-Form
12 decks
-
8
Marvo, Deep Operative
10 decks
-
9
Anowon, the Ruin Thief
9 decks
-
10
Runo Stromkirk // Krothuss, Lord of the Deep
9 decks
Card text
Scourge of Fleets
Creature — Kraken
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6 / 6
Commander Legends (CMR)
·
Rare
·
Illustrated by Steven Belledin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.