Scourge of Fleets card art
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Scourge of Fleets

{5} {U} {U} · Creature — Kraken · Commander Legends (CMR)
1%
Decklist Inclusion
Times Brought
284
Decks Running
164
In Decks
927
Decklist Inclusion
1%
Format
Card text
Scourge of Fleets card

Scourge of Fleets

{5} {U} {U}
Creature — Kraken
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6 / 6
Commander Legends (CMR) · Rare · Illustrated by Steven Belledin

Final zone distribution

80 instances
2.5%
Library
32.5%
Battlefield
23.8%
Graveyard
5.0%
Exile

The "good card" funnel

284 brought · 151 players
Brought to game
284
Ever drawn
74
Reached battlefield
43
Still on board at game end
26

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.5pp

Players who cast this card win 39% of the time (n=41) , vs 21% when it never left the library (n=183).

When players drew this card but left it in hand, they won 28% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +18.2pp; 95% confidence interval +4.5pp to +31.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
0%
T1
0%
T2
0%
T3
7%
T4
12%
T5
42%
T6-9
40%
T10+
Median 8 P25 6 · P75 11 · max 15
On curve 37% (3 / 43 cast on T7) Cast same turn as drawn 25%
43 of 100 times cast 43%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.