Scouring Swarm
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Scouring Swarm
Final zone distribution
64 instancesCommanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
100 decks
-
2
Szarel, Genesis Shepherd
38 decks
-
3
Grist, the Hunger Tide
2 decks
-
4
Korvold, Fae-Cursed King
2 decks
-
5
Glarb, Calamity's Augur
1 decks
-
6
Lluwen, Imperfect Naturalist
1 decks
-
7
Teval, the Balanced Scale
1 decks
-
8
Witherbloom, the Balancer
1 decks
-
9
Ygra, Eater of All
1 decks
The "good card" funnel
299 brought · 136 playersOnce cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 19% of the time (n=26) , vs 26% when it never left the library (n=168).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.5pp; 95% confidence interval -16.8pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.