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Part of Duskmourn: House of Horror
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Creature — Spirit
·
Duskmourn: House of Horror (DSK)
Card Preview
Screaming Nemesis
0%
Decklist Inclusion
Times Brought
166
Decks Running
91
In Decks
539
Decklist Inclusion
0%
Format
Card text
Screaming Nemesis
Creature — Spirit
Haste
Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
3 / 3
Duskmourn: House of Horror (DSK)
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Mythic
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Illustrated by Liiga Smilshkalne
Final zone distribution
50 instances2.0%
Library
30.0%
Battlefield
36.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Sonic the Hedgehog
10 decks
-
2
Kratos, God of War
8 decks
-
3
Valgavoth, Harrower of Souls
7 decks
-
4
Smaug the Impenetrable
4 decks
-
5
Wayta, Trainer Prodigy
4 decks
-
6
Daredevil, Fearless Fighter
3 decks
-
7
Krenko, Mob Boss
3 decks
-
8
Obosh, the Preypiercer
3 decks
-
9
Shadow the Hedgehog
3 decks
-
10
The Lord of Pain
3 decks
The "good card" funnel
166 brought · 91 playersBrought to game
166
Ever drawn
45
Reached battlefield
32
Still on board at game end
15
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.4pp
Players who cast this card win 36% of the time (n=29) , vs 27% when it never left the library (n=99).
Observed gap +9.3pp; 95% confidence interval -8.4pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
19%
T3
6%
T4
22%
T5
38%
T6-9
16%
T10+
Median
6.0
P25
5
· P75
7
· max
13
On curve
19%
(6 / 32 cast on T3)
Cast same turn as drawn
38%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.