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Part of Duskmourn: House of Horror
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Artifact
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Duskmourn: House of Horror Commander (DSC)
: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Live Play Data
Scroll of Fate
0%
Live Inclusion
Times Brought
271
Decks Running
118
Median Cast Turn
6
Drawn → Played
75%
Format
First-cast turn
n=63
0%
T1
6%
T2
16%
T3
10%
T4
13%
T5
44%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
12
On curve
22%
(10 / 63 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
271 brought · 114 playersBrought to game
271
Ever drawn
84
Reached battlefield
63
Still on board at game end
49
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.8pp
Players who cast this card win 44% of the time (n=57) , vs 21% when it never left the library (n=160).
When players drew this card but left it in hand, they won 23% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.2pp; 95% confidence interval +9.8pp to +36.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances2.2%
Library
53.8%
Battlefield
15.4%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
33 decks
-
2
Kadena, Slinking Sorcerer
16 decks
-
3
Kaust, Eyes of the Glade
13 decks
-
4
Yarus, Roar of the Old Gods
11 decks
-
5
Sash and Waistcoat, Unmen
9 decks
-
6
Vannifar, Evolved Enigma
4 decks
-
7
Duskana, the Rage Mother
3 decks
- 8 Traxos, Scourge of Kroog 3 decks
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9
Brago, King Eternal
2 decks
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10
Etrata, Deadly Fugitive
2 decks
Card text
Scroll of Fate
Artifact
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.