Live Play Data
Scroll Rack
1%
Live Inclusion
Times Brought
2294
Decks Running
918
Median Cast Turn
5
Drawn → Played
69%
Format
First-cast turn
n=415
4%
T1
14%
T2
11%
T3
11%
T4
16%
T5
34%
T6-9
10%
T10+
Median
5
P25
3
· P75
7
· max
16
On curve
18%
(59 / 415 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
2295 brought · 744 playersBrought to game
2295
Ever drawn
600
Reached battlefield
415
Still on board at game end
305
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 39% of the time (n=378) , vs 30% when it never left the library (n=1419).
When players drew this card but left it in hand, they won 36% (n=161).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval +3.4pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
666 instances6.6%
Library
45.8%
Battlefield
20.0%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Gishath, Sun's Avatar
69 decks
-
2
Dack Fayden, Helping Hand
52 decks
-
3
Lorehold, the Historian
49 decks
-
4
Yuriko, the Tiger's Shadow
48 decks
-
5
Jace, Multiverse Architect
32 decks
-
6
Raph & Mikey, Troublemakers
31 decks
- 7 Zhulodok, Void Gorger 31 decks
- 8 Molecule Man 30 decks
-
9
Aminatou, Veil Piercer
29 decks
-
10
Nissa, Leyline Tamer
27 decks
Card text
Scroll Rack
Artifact
Commander Legends (CMR)
·
Mythic
·
Illustrated by Heather Hudson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.