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Scroll Rack

{2} · Artifact · Commander Legends (CMR)
Times Brought
945
Decks Running
472
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Scroll Rack card

Scroll Rack

{2}
Artifact
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Commander Legends (CMR) · Mythic · Illustrated by Heather Hudson

Final zone distribution

239 instances
4.2%
Library
58.6%
Battlefield
16.3%
Graveyard
3.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

946 brought · 417 players
Brought to game
946
Ever drawn
215
Reached battlefield
161
Still on board at game end
140

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.3pp

Players who cast this card win 27% of the time (n=121) , vs 23% when it never left the library (n=500).

When players drew this card but left it in hand, they won 30% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.6pp; 95% confidence interval -1.3pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=161
10%
T1
13%
T2
16%
T3
12%
T4
15%
T5
30%
T6-9
3%
T10+
Median 4 P25 3 · P75 6 · max 14
On curve 23% (21 / 161 cast on T2) Cast same turn as drawn 55%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.