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Sea Gate Wreckage card art
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Sea Gate Wreckage

Land · Commander Masters (CMM)
0%
Decklist Inclusion
Times Brought
140
Decks Running
66
In Decks
513
Decklist Inclusion
0%
Format
Card text
Sea Gate Wreckage card

Sea Gate Wreckage

Land
{T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.
Commander Masters (CMM) · Rare · Illustrated by Zack Stella

Final zone distribution

37 instances
2.7%
Library
62.2%
Battlefield
13.5%
Graveyard
8.1%
Exile

The "good card" funnel

140 brought · 63 players
Brought to game
140
Ever drawn
31
Reached battlefield
24
Still on board at game end
23

Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.6pp

Players who cast this card win 25% of the time (n=22) , vs 23% when it never left the library (n=90).

Observed gap +1.8pp; 95% confidence interval -16.6pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
8%
T1
29%
T2
8%
T3
17%
T4
13%
T5
21%
T6-9
4%
T10+
Median 4.0 P25 2 · P75 6 · max 10
Cast same turn as drawn 42%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.