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Part of Commander Masters
: Add
. (
represents colorless mana.)

,
: Draw a card. Activate only if you have no cards in hand.
Live Play Data
Sea Gate Wreckage
Land
·
Commander Masters (CMM)
0%
Live Inclusion
Times Brought
464
Decks Running
208
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=76
14%
T1
16%
T2
11%
T3
13%
T4
7%
T5
30%
T6-9
9%
T10+
Median
4.0
P25
2
· P75
7
· max
14
Cast same turn as drawn
51%
The "good card" funnel
465 brought · 199 playersBrought to game
465
Ever drawn
98
Reached battlefield
76
Still on board at game end
70
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 30% of the time (n=67) , vs 27% when it never left the library (n=293).
When players drew this card but left it in hand, they won 36% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -8.5pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
118 instances4.2%
Library
59.3%
Battlefield
13.6%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 104 decks
- 2 Molecule Man 12 decks
- 3 Ultima, Origin of Oblivion 10 decks
-
4
Arixmethes, Slumbering Isle
9 decks
- 5 Ultron, Artificial Malevolence 7 decks
- 6 Kozilek, the Great Distortion 6 decks
- 7 Omnath, Locus of the Void 5 decks
- 8 Graaz, Unstoppable Juggernaut 3 decks
- 9 Karn, Legacy Reforged 3 decks
- 10 Liberator, Urza's Battlethopter 3 decks
Card text
Sea Gate Wreckage
Land
Commander Masters (CMM)
·
Rare
·
Illustrated by Zack Stella
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.