collections_bookmark Part of Edge of Eternities
Secluded Steppe card art
Live Play Data

Secluded Steppe

Land · Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
505
Decks Running
252
Median Cast Turn
5
Drawn → Played
66%
Format

First-cast turn

n=81
11%
T1
12%
T2
15%
T3
7%
T4
15%
T5
30%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 15
Cast same turn as drawn 54%

The "good card" funnel

505 brought · 232 players
Brought to game
505
Ever drawn
123
Reached battlefield
81
Still on board at game end
63

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.7pp

Players who cast this card win 32% of the time (n=76) , vs 24% when it never left the library (n=309).

When players drew this card but left it in hand, they won 32% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.7pp; 95% confidence interval -2.7pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

132 instances
3.8%
Library
47.7%
Battlefield
29.5%
Graveyard
3.8%
Exile

Commanders that played this card

in tracked games
Card text
Secluded Steppe card

Secluded Steppe

Land
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Edge of Eternities Commander (EOC) · Common · Illustrated by Heather Hudson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.