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#9 red ramp card
·
Instant
·
Commander 2021 (C21)
Card Preview
Seething Song
Times Brought
2934
Decks Running
1342
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Seething Song
Instant
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Commander 2021 (C21)
·
Common
·
Illustrated by Martina Pilcerova
Final zone distribution
670 instances2.7%
Library
7.6%
Battlefield
60.4%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
80 decks
-
2
Fire Lord Azula
78 decks
-
3
Vivi Ornitier
64 decks
-
4
Smaug the Impenetrable
56 decks
-
5
Krenko, Mob Boss
50 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
46 decks
-
7
Kratos, God of War
45 decks
-
8
Raph & Mikey, Troublemakers
41 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
28 decks
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10
Prismari, the Inspiration
23 decks
The "good card" funnel
2934 brought · 1046 playersBrought to game
2934
Ever drawn
616
Reached battlefield
474
Still on board at game end
51
≥ +2.2pp
Players who cast this card win 31% of the time (n=377) , vs 26% when it never left the library (n=1685).
When players drew this card but left it in hand, they won 29% (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval +2.2pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=474
1%
T1
3%
T2
14%
T3
18%
T4
17%
T5
36%
T6-9
10%
T10+
Median
5.0
P25
4
· P75
7
· max
24
On curve
18%
(67 / 474 cast on T3)
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.