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Part of Secrets of Strixhaven
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#15 red ramp card
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Seize the Spoils
4%
Live Inclusion
Times Brought
2809
Decks Running
1229
Median Cast Turn
6.0
Drawn → Played
66%
Format
First-cast turn
n=436
0%
T1
2%
T2
15%
T3
12%
T4
16%
T5
45%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
18%
(67 / 436 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
2811 brought · 1026 playersBrought to game
2811
Ever drawn
661
Reached battlefield
436
Still on board at game end
14
≥ +0.8pp
Players who cast this card win 29% of the time (n=413) , vs 24% when it never left the library (n=1897).
When players drew this card but left it in hand, they won 29% (n=215).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval +0.8pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
759 instances2.2%
Library
1.8%
Battlefield
63.6%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
129 decks
-
2
Smaug the Magnificent
50 decks
-
3
Smaug the Impenetrable
38 decks
-
4
Knuckles the Echidna
31 decks
-
5
Prismari, the Inspiration
31 decks
-
6
Jaws, Relentless Predator
26 decks
-
7
Magar of the Magic Strings
25 decks
-
8
Smaug, Wicked Worm
24 decks
-
9
Thorin, King of Durin's Folk
24 decks
-
10
Magda, Brazen Outlaw
21 decks
Card text
Seize the Spoils
Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Secrets of Strixhaven (SOS)
·
Common
·
Illustrated by Josiah "Jo" Cameron
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.