collections_bookmark Part of Secrets of Strixhaven
Seize the Spoils card art
Live Play Data

Seize the Spoils

{2} {R} · Sorcery · Secrets of Strixhaven (SOS)
4%
Live Inclusion
Times Brought
1266
Decks Running
569
Median Cast Turn
6
Drawn → Played
67%
Format

First-cast turn

n=205
0%
T1
3%
T2
14%
T3
13%
T4
13%
T5
48%
T6-9
8%
T10+
Median 6 P25 4 · P75 7 · max 13
On curve 18% (29 / 205 cast on T3) Cast same turn as drawn 40%

The "good card" funnel

1268 brought · 494 players
Brought to game
1268
Ever drawn
307
Reached battlefield
205
Still on board at game end
8
≥ -0.8pp

Players who cast this card win 32% of the time (n=177) , vs 25% when it never left the library (n=785).

When players drew this card but left it in hand, they won 34% (n=89).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.2pp; 95% confidence interval -0.8pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

352 instances
0.9%
Library
2.3%
Battlefield
63.4%
Graveyard
12.8%
Exile

Commanders that played this card

in tracked games
Card text
Seize the Spoils card

Seize the Spoils

{2} {R}
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Secrets of Strixhaven (SOS) · Common · Illustrated by Josiah "Jo" Cameron

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.