collections_bookmark Part of Secrets of Strixhaven format_list_numbered #15 red ramp card
Seize the Spoils card art
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Seize the Spoils

{2} {R} · Sorcery · Secrets of Strixhaven (SOS)
Times Brought
1238
Decks Running
654
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Seize the Spoils card

Seize the Spoils

{2} {R}
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Secrets of Strixhaven (SOS) · Common · Illustrated by Josiah "Jo" Cameron

Final zone distribution

268 instances
1.9%
Library
1.1%
Battlefield
64.9%
Graveyard
7.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1238 brought · 586 players
Brought to game
1238
Ever drawn
249
Reached battlefield
164
Still on board at game end
3
≥ -4.2pp

Players who cast this card win 26% of the time (n=131) , vs 26% when it never left the library (n=722).

When players drew this card but left it in hand, they won 25% (n=58).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.4pp; 95% confidence interval -4.2pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=164
2%
T1
8%
T2
20%
T3
13%
T4
17%
T5
38%
T6-9
2%
T10+
Median 5.0 P25 3 · P75 6 · max 12
On curve 29% (32 / 164 cast on T3) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.