collections_bookmark
Part of Modern Horizons 3
·
Sorcery
·
Modern Horizons 3 Commander (M3C)
Card Preview
Selective Obliteration
Times Brought
164
Decks Running
77
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Selective Obliteration
Sorcery
Each player chooses a color. Then exile each permanent unless it's colorless or it's only the color its controller chose.
Modern Horizons 3 Commander (M3C)
·
Rare
·
Illustrated by Yeong-Hao Han
Final zone distribution
43 instances2.3%
Library
11.6%
Battlefield
41.9%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
32 decks
- 2 Molecule Man 10 decks
- 3 Ultron, Artificial Malevolence 6 decks
- 4 Zhulodok, Void Gorger 6 decks
- 5 Ultima, Origin of Oblivion 3 decks
- 6 Dawnsire, Sunstar Dreadnought 2 decks
- 7 Iron Spider, Stark Upgrade 2 decks
- 8 Krang, Utrom Warlord 2 decks
- 9 The Thanos-Copter 2 decks
-
10
Animar, Soul of Elements
1 decks
The "good card" funnel
164 brought · 74 playersBrought to game
164
Ever drawn
42
Reached battlefield
23
Still on board at game end
5
≥ -11.7pp
Players who cast this card win 26% of the time (n=19) , vs 26% when it never left the library (n=96).
Observed gap +0.3pp; 95% confidence interval -11.7pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
0%
T4
9%
T5
74%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
13
On curve
9%
(2 / 23 cast on T5)
Cast same turn as drawn
38%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.