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Part of Commander Masters
Live Play Data
Selesnya Sanctuary
Land
·
Ravnica: Clue Edition (CLU)
10%
Live Inclusion
Times Brought
2028
Decks Running
978
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=381
13%
T1
15%
T2
12%
T3
10%
T4
11%
T5
30%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
19
Cast same turn as drawn
50%
The "good card" funnel
2028 brought · 839 playersBrought to game
2028
Ever drawn
499
Reached battlefield
381
Still on board at game end
345
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 26% of the time (n=347) , vs 21% when it never left the library (n=1265).
When players drew this card but left it in hand, they won 26% (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval +0.6pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
547 instances2.9%
Library
63.1%
Battlefield
12.6%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
195 decks
-
2
Toph, the First Metalbender
38 decks
-
3
The Wandering Minstrel
30 decks
-
4
Arahbo, Roar of the World
26 decks
-
5
Gluntch, the Bestower
26 decks
-
6
Omnath, Locus of Creation
21 decks
-
7
Kudo, King Among Bears
20 decks
-
8
Anikthea, Hand of Erebos
17 decks
-
9
The Necrobloom
17 decks
-
10
Atla Palani, Nest Tender
16 decks
Card text
Selesnya Sanctuary
Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add 
.
Ravnica: Clue Edition (CLU)
·
Common
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.