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Part of Lorwyn Eclipsed
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Creature — Elf Warrior
·
Lorwyn Eclipsed (ECL)
Live Play Data
Selfless Safewright
1%
Live Inclusion
Times Brought
391
Decks Running
194
Median Cast Turn
7
Drawn → Played
49%
Format
First-cast turn
n=35
0%
T1
3%
T2
0%
T3
0%
T4
11%
T5
74%
T6-9
11%
T10+
Median
7
P25
6
· P75
8
· max
12
On curve
14%
(4 / 35 cast on T5)
Cast same turn as drawn
21%
The "good card" funnel
391 brought · 183 playersBrought to game
391
Ever drawn
71
Reached battlefield
35
Still on board at game end
19
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 36% of the time (n=32) , vs 24% when it never left the library (n=271).
When players drew this card but left it in hand, they won 20% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval -3.9pp to +27.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances2.3%
Library
21.8%
Battlefield
29.9%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
31 decks
-
2
High Perfect Morcant
30 decks
-
3
Lathril, Blade of the Elves
28 decks
-
4
Maralen, Fae Ascendant
25 decks
-
5
Uugguu, the Omniplasm
13 decks
-
6
The Unbeatable Squirrel Girl
11 decks
-
7
Voja, Jaws of the Conclave
7 decks
-
8
Beorn the Fierce
4 decks
-
9
Elda, Conjurer of Spectacle
3 decks
-
10
Marwyn, the Nurturer
3 decks
Card text
Selfless Safewright
Creature — Elf Warrior
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
4 / 2
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Quintin Gleim
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.