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Part of Lorwyn Eclipsed
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Creature — Elf Warrior
·
Lorwyn Eclipsed (ECL)
Live Play Data
Selfless Safewright
1%
Live Inclusion
Times Brought
598
Decks Running
291
Median Cast Turn
7
Drawn → Played
51%
Format
First-cast turn
n=59
0%
T1
2%
T2
0%
T3
0%
T4
5%
T5
73%
T6-9
20%
T10+
Median
7
P25
6
· P75
9
· max
12
On curve
7%
(3 / 59 cast on T5)
Cast same turn as drawn
20%
The "good card" funnel
598 brought · 276 playersBrought to game
598
Ever drawn
115
Reached battlefield
59
Still on board at game end
34
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 31% of the time (n=54) , vs 25% when it never left the library (n=408).
When players drew this card but left it in hand, they won 18% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.0pp; 95% confidence interval -6.0pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
136 instances1.5%
Library
25.0%
Battlefield
27.2%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
High Perfect Morcant
44 decks
-
2
Thranduil, the Elvenking
44 decks
-
3
Lathril, Blade of the Elves
43 decks
-
4
Maralen, Fae Ascendant
36 decks
-
5
Uugguu, the Omniplasm
18 decks
-
6
The Unbeatable Squirrel Girl
16 decks
-
7
Voja, Jaws of the Conclave
8 decks
-
8
Beorn the Fierce
7 decks
-
9
Galadriel, Light of Valinor
5 decks
-
10
Marwyn, the Nurturer
4 decks
Card text
Selfless Safewright
Creature — Elf Warrior
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, choose a creature type. Other permanents you control of that type gain hexproof and indestructible until end of turn.
4 / 2
Lorwyn Eclipsed (ECL)
·
Rare
·
Illustrated by Quintin Gleim
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.